Since its introduction in the 1990s, PlayStation has been at the center of nearly every discussion about the best games in history. toto77 From the very first console, the brand established itself as more than just a piece of hardware—it became a platform for unforgettable experiences. Final Fantasy VII captured hearts with its expansive storytelling, while Resident Evil introduced players to a new brand of fear that defined survival horror. Gran Turismo showed that racing simulators could be both fun and breathtakingly realistic. These early PlayStation games were not simply popular—they became cultural markers, establishing Sony’s reputation as a home for the best games of the decade.
As generations passed, that reputation only grew stronger. The PlayStation 2, still one of the most successful consoles of all time, offered players epic adventures like Shadow of the Colossus and God of War. These PlayStation games showed that video games could inspire awe in ways comparable to literature and film. Later generations continued this trajectory. The PlayStation 3 hosted Uncharted 2, which revolutionized cinematic action, while the PlayStation 4 introduced The Last of Us and Bloodborne, both hailed as modern classics and repeatedly included among the best games of the 21st century.
The PSP carried this same vision into the handheld market. Released in 2004, it wasn’t satisfied with offering lightweight diversions; it aimed to provide experiences equal in quality to those on consoles. Crisis Core: Final Fantasy VII became a legendary prequel, Metal Gear Solid: Peace Walker delivered tactical depth, and Monster Hunter Freedom Unite created social phenomena with its cooperative play. These PSP games redefined what handheld devices could accomplish and proved that portable systems could also produce the best games of their generation.
Together, PlayStation games and PSP games form a continuum of excellence. From cinematic console blockbusters to innovative handheld masterpieces, Sony’s platforms have consistently shown that the best games are not defined by format but by vision, artistry, and ambition.